Kamis, April 14, 2011

Raigor Stonehoof - The Earthshaker


Raigor Stonehoof - The Earthshaker
Range: 128 | Move Speed: 300
Primary: STR
Str: 22 + 2.5 | Agi: 12 + 1.4 | Int: 16 + 1.8
Damage: 46 – 56 | HP: 568 | Mana: 208
HP Regen: 0.91 | Mana Regen: 0.65
Attack Speed: 0.66 | Armor: 3


Fissure (F)
Slams the ground with the Raigor`s mighty totem, causing the ground of around 1000 range to crack in half in front of him, damaging opponents and leaving an impassible trail for 8 seconds.
Level 1 - 125 damage, 1 second stun.
Level 2 - 175 damage, 1.25 second stun.
Level 3 - 225 damage, 1,5 second stun.
Level 4 - 275 damage, 1.75 second stun.
Mana Cost: 125/ 140/ 155/ 170
Cooldown: 15

Enchant Totem (E)
Empowers the totem resting on Raigor`s back, causing it to deal extra damage on the next attack. Lasts for 14 seconds or 1 attack.
Level 1 - 75% increased damage.
Level 2 - 150% increased damage.
Level 3 - 225% increased damage.
Level 4 - 300% increased damage.
Mana Cost: 50
Cooldown: 7

Aftershock (A)
The power of Raigor casting a spell causes the earth to shake below him, dealing additional damage and stunning within a 300 AOE.
Level 1 - 25 damage, .3 second stun.
Level 2 - 45 damage, .7 second stun.
Level 3 - 75 damage, 1.2 second stun.
Level 4 - 115 damage, 1.5 second stun.
Mana Cost: N/A
Cooldown: N/A

Echo Slam (C)
Raigor sends shockwaves shooting through the ground, dealing damage ricocheting to nearby targets for additional damage.
Level 1 - 200 initial damage, 40 echo damage.
Level 2 - 275 initial damage, 55 echo damage
Level 3 - 350 initial damage, 70 echo damage.
Mana Cost: 145/ 205/ 265
Cooldown: 150/130/110
• Damage type: magic
• Will not damage ethereal units.
• The initial damage will go through magic immunity, the additional damage will not.
• The initial damage is dealt in an AoE of 500 around Earthshaker.
• Each unit within 575 AoE of the initial blast will produce an echo wave, dealing damage to units around it.
• Can be upgraded with Aghanim's Scepter, causes each hero hit by the initial shockwave to echo the wave twice.

Ulfsaar - The Ursa Warrior


Ulfsaar - The Ursa Warrior
Range: 100 | Move Speed: 310
Primary: AGI
Str: 23 + 2.9 | Agi: 18 + 2.1 | Int: 16 + 1.5
Damage: 45 – 49 | HP: 587 | Mana: 208
HP Regen: 0.94 | Mana Regen: 0.65
Attack Speed: 0.69 | Armor: 5

Earthshock (E)
Slams the ground, dealing damage to and slowing the movement speed of nearby enemy land units. Lasts 4 seconds.
Level 1 - 70 damage, 25% slow.
Level 2 - 120 damage, 35% slow.
Level 3 - 170 damage, 45% slow.
Level 4 - 220 damage, 55% slow.
Mana Cost: 75
Cooldown: 7 seconds

Overpower (V)
Sends Ulfsaar into a rage until he can expend his energy on a target. Lasts 15 seconds.
Level 1 - 400% increased attack speed for 3 attacks
Level 2 - 400% increased attack speed for 4 attacks
Level 3 - 400% increased attack speed for 5 attacks
Level 4 - 400% increased attack speed for 6 attacks
• It gives the maximum increased attack speed possible.
• Overpower is not removed when Black King Bar is activated.
Mana Cost: 45/55/65/75
Cooldown: 10 seconds

Fury Swipes (W)
Each attack opens the wound deeper in the target, causing subsequent attacks to deal increased damage.
Level 1 - 10 bonus damage per attack.
Level 2 - 15 bonus damage per attack.
Level 3 - 20 bonus damage per attack.
Level 4 - 25 bonus damage per attack.
Orb effects do not stack
Buff placers do not stack
Buff duration: 5 seconds
Passive
Mana Cost: N/A
Cooldown: N/A

Enrage (R)
When activated, greatly increases Ulfsaar's damage based on his current life. Lasts for 15 seconds.
Level 1 - 4% of Ulfsaar`s current life is dealt in damage.
Level 2 - 5% of Ulfsaar`s current life is dealt in damage.
Level 3 - 6% of Ulfsaar`s current life is dealt in damage.
Mana Cost: 0
Cooldown: 25 seconds
• Doubles the damage dealt by Fury Swipes.

Shendelzare Silkwood - The Vengeful Spirit


Shendelzare Silkwood - The Vengeful Spirit
Range: 400 | Move Speed: 295
Primary: AGI
Str: 16 + 2.3 | Agi: 27 + 2.35 | Int: 15 + 1.75
Damage: 39 – 53 | HP: 454 | Mana: 195
HP Regen: 0.73 | Mana Regen: 0.61
Attack Speed: 0.75 | Armor: 3

Magic Missile (C)
A magic missile is thrown at an enemy unit, stunning and causing damage. Cast range of 500.
Level 1 - Deals 100 damage and stuns for 1.45 seconds.
Level 2 - Deals 175 damage and stuns for 1.55 seconds.
Level 3 - Deals 250 damage and stuns for 1.65 seconds.
Level 4 - Deals 325 damage and stuns for 1.75 seconds.
Mana Cost: 110/120/130/140
Cooldown: 10

Wave of Terror (E)
Shendelzare lets loose a wicked cry, terrorizing nearby enemy units. Their armor and damage are reduced.
Level 1 - Reduces base armor by 2. Deals 18.75 damage.
Level 2 - Reduces base armor by 3. Deals 37.5 damage.
Level 3 - Reduces base armor by 4. Deals 56.25 damage.
Level 4 - Reduces base armor by 5. Deals 75 damage.
• Damage type: HP loss
• The wave gives vision as it goes forward.
• Only decreases base damage and that given by the primary attribute of the units.
Mana Cost: 40
Cooldown: 15 Seconds

Command Aura (D)
Increases nearby (within 900 AoE) units' damage.
Level 1 - 12% damage.
Level 2 - 20% damage.
Level 3 - 28% damage.
Level 4 - 36% damage.
• The bonus damage provided by the aura is based on base damage and primary attribute.
Mana Cost: N/A
Cooldown: N/A

Nether Swap (W)
Instantaneously swaps positions with a target hero.
Level 1 - 600 range.
Level 2 - 900 range.
Level 3 - 1200 range.
Mana Cost: 100/ 150/ 200
Cooldown: 45 (10 with Scepter)
• Works on magic immune units.
• Trees near Vengeful Spirit and the target will be destroyed upon swapping.
• Interrupts channeling skills of the target.
• Aghanim's Scepter drastically reduces cool down to 10 seconds at all levels.

Traxex - The Drow Ranger


Traxex - The Drow Ranger
Range: 625 | Move Speed: 300
Primary: AGI
Str: 17 + 1.9 | Agi: 22 + 1.9 | Int: 15 + 1.4
Damage: 40-51 | HP: 473 | Mana: 195
HP Regen: 0.76 | Mana Regen: 0.61
Attack Speed: 0.72 | Armor: 2



Frost Arrows (R)
Induces a freezing effect to the hero`s attacks. Each attack slows the enemy`s movement and attack rates.
Level 1 - Slows attack rate by 5% and movement rate by 10%.
Level 2 - Slows attack rate by 10% and movement rate by 20%.
Level 3 - Slows attack rate by 15% and movement rate by 30%.
Level 4 - Slows attack rate by 20% and movement rate by 40%.
• Frost arrows are Orb Effects and Buff Placers.
• The slow will not be increased by successive casts, only prolonged.
Mana Cost: 12
Cooldown: 0

Silence (Drow Ranger) (E)
Stops all enemies in a target area from casting spells.
Level 1 - Lasts 3 seconds.
Level 2 - Lasts 4 seconds.
Level 3 - Lasts 5 seconds.
Level 4 - Lasts 6 seconds.
• Does not stop opponents from using items.
• Disables Permanent Invisibility.
Mana Cost: 90
Cooldown: 15

Trueshot Aura (T)
An aura that gives friendly nearby units bonus damage to their ranged attacks. Only amplifies base damage and damage gained from bonus stat items.
Level 1 - Increases base ranged damage by 7%.
Level 2 - Increases base ranged damage by 14%.
Level 3 - Increases base ranged damage by 21%.
Level 4 - Increases base ranged damage by 28%.
• Aura bonuses consider only unit base damage + primary attribute increases (not raw damage items).
Mana Cost: N/A
Cooldown: N/A

Marksmanship (M)
The Ranger's accuracy has increased, giving her more agility.
Level 1 - +15 Agility.
Level 2 - +30 Agility.
Level 3 - +45 Agility.
Mana Cost: N/A
Cooldown: N/A

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