Jumat, April 15, 2011

Langkah langkah menambahkan Server Bnet dan bermain Dota Online

Pertama tama, buka Folder Warcraft 3 kamu. Gampangnya klik kanan pada Shortcut Warcraft 3 -> Properties –> Find Target. Setelah Folder nya terbuka, segera cari “BNGatewayEditor”. Klik pada program tersebut.






Setelah BNGatewayEditor, akan muncul kotak seperti diatas, Klik tab WarCraft3 –> Add Gateway. Nanti akan muncul kotak kecil untuk menambahkan Gateway / Server Dota yang baru. Untuk Isiannya, silahkan diisi sesuai dengan nama s

erver yang mau ditambahkan. Lihat isian Nama server dan IP nya dari bawah ini.

  • Server Indogamers
Name : IDGS Public
Zone : 7
IP : public.indogamers.us

Name : IDGS Evolution
Zone : 7
IP : junior.indog

amers.us

Name : IDGS Free
Zone : 7
IP : free.indogamers.us

  • Server Nusa net
Name : Nusareb orn
Zone : 7
IP : 202.162.207.111
Setelah form di kotak kecil itu diisi, tekan tombol OK kemudian buka Game WarCraft 3 nya.





Pas di menu awalnya, tekan Tombol Kaca Pembesar , nanti akan muncul jendela seperti dibawah ini.






















Silahkan pilih server tempat kawan mau main Dota, dicontoh ini saya pilih Server IDGS Evolution, kemudian tekan tombol OK. Kembali ke menu awal, terus tekan Tombol Battle.net. dan tunggu sesaat. Nanti akan muncul halaman Login seperti dibawah ini.














Selamat! kawan sudah berhasil menambahkan server Bnet Dota dan siap bermain Dota Online. Tinggal masukkan ID/ Username dan Password di Form yang sudah disediakan. Buat teman yang belum punya ID dota Battlenet, silahkan baca cara mendapatkan id binnet disini. Okay, demikian tutorial Cara Menambahkan server Bnet Dota, semoga bermanfaat bagi sobat sekalian. Bila ada pertanyaan, silahkan tanya lewat komentar.

N`aix - The Lifestealer

N`aix - The Lifestealer
Range: 100 | Move Speed: 315
Primary: STR
Str: 25 + 2.4 | Agi: 18 + 1.9 | Int: 15 + 1.75
Damage: 57 - 67 | HP: 625 | Mana: 195
HP Regen: 1.00 | Mana Regen: 0.61
Attack Speed: 0.69 | Armor: 2

Rage (R)
Naix goes into a maddened rage, becoming immune to magic spells and gaining increased attack speed.
Level 1 - 30% Increased Attack Speed and Magic Immunity. Lasts for 2.5 seconds.
Level 2 - 45% Increased Attack Speed and Magic Immunity. Lasts for 3.25 seconds.
Level 3 - 60% Increased Attack Speed and Magic Immunity. Lasts for 4 seconds.
Level 4 - 80% Increased Attack Speed and Magic Immunity. Lasts for 4.75 seconds.
Mana Cost: 75
Cooldown: 15

Feast (F)
Regenerates a portion of enemy's current HP and deals the same portion per attack.
Level 1 - 4%
Level 2 - 5%
Level 3 - 6%
Level 4 - 7%
• Does not work on Roshan.
• Works against magic immune units.
• The heal is independent of the damage.
Mana Cost: N/A
Cooldown: N/A

Open Wounds (W)
N'aix rends the enemy, slowing his movespeed and allowing his allies to feast on his life force, regenerating a portion of the damage dealt. The victim slowly recovers movement speed over 8 seconds.
Level 1 - 15%
Level 2 - 20%
Level 3 - 25%
Level 4 - 30%
Casting no longer causes Naix to loose attack focus.
Mana Cost: 110
Cooldown: 24/20/16/12

Infest (T)
The Lifestealer tears its way into the unfortunate body of a target unit, laying dormant and undetectable inside its living frame until he is ready to consume it and come to form. Regains health from the infested unit.
Level 1 - Allied and Neutral units. Consumes current health.
Level 2 - Allied, Enemy and Neutral units. Consumes current health.
Level 3 - Allied, Enemy and Neutral units. Consumes max health.
Mana Cost: 50
Cooldown: 100/60/30 seconds

Kel`Thuzad - Lich

Kel`Thuzad - Lich
Range: 550 | Move Speed: 315
Primary: INT
Str: 18 + 1.55 | Agi: 15 + 2.0 | Int: 18 + 3.25
Damage: 42 - 51 | HP: 492 | Mana: 234
HP Regen: 0.79 | Mana Regen: 0.73
Attack Speed: 0.68 | Armor: 1

Frost Nova (V)
Blasts enemy units around a target enemy unit with a wave of damaging frost that slows movement and attack rates for 4 seconds.
Level 1 - Deals 50 to the target damage and 75 AoE damage.
Level 2 - Deals 100 to the target damage and 100 AoE damage.
Level 3 - Deals 150 to the target damage and 125 AoE damage.
Level 4 - Deals 200 to the target damage and 150 AoE damage.
• Damage type: magical
• Frost slows movement speed by 30% and attack speed by 20%.
• Casting range: 600
• Area of Effect: 200
Mana Cost: 125/150/170/190
Cooldown: 9.25/9.25/9.25/8 seconds

Frost Armor (F)
Creates a shield of frost around a target friendly unit. The shield adds armor and slows attacking melee units for 2 seconds. Lasts 40 seconds.
Level 1 - Adds 3 armor.
Level 2 - Adds 5 armor.
Level 3 - Adds 7 armor.
Level 4 - Adds 9 armor.
• Frost slows movement speed by 30% and attack speed by 20%.
• If autocast is activated, the Lich will cast this spell on nearby allies who are attacked.
• Casting range: 800
Mana Cost: 50
Cooldown: 5 Seconds

Dark Ritual (D)
Sacrifices a target friendly unit to convert its hit points into mana.
Level 1 - Converts 15% of the current HP of the creep to mana.
Level 2 - Converts 30% of the current HP of the creep to mana.
Level 3 - Converts 45% of the current HP of the creep to mana.
Level 4 - Converts 60% of the current HP of the creep to mana.
• Enemy heroes get no experience from creeps killed with Dark Ritual.
Casting range: 400
Mana Cost: 25
Cooldown: 30/27/24/21 Seconds

Chain Frost (C)
Releases a jumping breath of frost that jumps 7 times.
Level 1 - Deals 280 (370*) damage per jump.
Level 2 - Deals 370 (460*) damage per jump.
Level 3 - Deals 460 (550*) damage per jump.
Mana Cost: 200/325/500
Cooldown: 145/115/60
• Damage type: magical
• Frost slows movement speed by 30% and attack speed by 20%.
• The first target of this skill is ministuned.
• Casting range: 750 (850*)
• Bouncing Distance: 600
• Can be improved by Aghanim's Scepter (* shows the improved values).

Kamis, April 14, 2011

Slark - The Murloc Nightcrawler

Slark - The Murloc Nightcrawler
Range: 128 | Move Speed: 305
Primary: AGI
Str: 21 + 1 | Agi: 15 + 2 | Int: 16 + 1.6
Damage: 48 - 56 | HP: 549 | Mana: 208
HP Regen: 0.88 | Mana Regen: 0.65
Attack Speed: 0.68 | Armor: 2

Dark Pact (C)
Slark calls upon deities of the swamps to seal a dark pact. Sacrificing some of his lifeblood, Slark is redeemed of all negative effects. After 1.5 seconds, a dark wave of destruction emits from the Nightcrawler, dealing damage to all nearby enemies.
Level 1 - Deals 75 damage.
Level 2 - Deals 150 damage.
Level 3 - Deals 225 damage.
Level 4 - Deals 300 damage.
• Murloc Nightcrawler takes half the total damage (37.5/75/112.5/150) as magic damage immediately while Dark Pact is pulsing damage to enemies, this damage cannot kill Murloc Nightcrawler.
• 1.5 seconds after cast, a series of 5 pulses separated by 0.2 seconds deals 75/150/225/300 magic damage to enemies within 350 AoE.
• Each pulse also removes buffs from Murloc Nightcrawler.
• If Murloc Nightcrawler dies, the pulses stop.
Mana Cost: 55/50/45/40
Cooldown: 10/9/8/7 Seconds

Pounce (E)
Surges directly forward and latches on to the first enemy he hits, binding it with chains of darkness. The enemy is unable to move more than 325 distance away from the point of impact for 3.5 seconds.
Level 1 - Range of 400, 40 Damage.
Level 2 - Range of 500, 80 Damage.
Level 3 - Range of 600, 120 Damage.
Level 4 - Range of 700, 160 Damage.
• On cast, Murloc Nightcrawler leaps forward at a speed of 733.33/800/866.66/933.33, stopping when he latches onto an enemy unit in 110 AoE, or has traveled 400/500/600/700 distance.
• Magic immune units cannot be leashed.
• Trees are destroyed in a 200x200 rectangle around Murloc Nightcrawler's landing area.
• Blinking or teleporting away will break the leash.
Mana Cost: 75
Cooldown: 12 Seconds

Essence Shift (N)
Reciting ancient Nightcrawler incantations, Slark enchants his blade to steal the power and courage from his enemies. Every time Slark hits an enemy hero, he steals 1 point from all attributes and 1 additional from the main attribute of that enemy hero while Slark gains 4 points of Agility.
Level 1 - Bonus stats last for 15 sec.
Level 2 - Bonus stats last for 30 sec.
Level 3 - Bonus stats last for 45 sec.
Level 4 - Bonus stats last for 60 sec.
• Each time Murloc Nightcrawler attacks an enemy hero, 2 points of that hero's main attribute, and 1 point of each other attribute are stolen, granting Murloc Nightcrawler the sum of the stolen attributes as Agility.
• Attributes cannot be dropped below 1 by Essence Shift.
• When either Murloc Nightcrawler or the affected unit dies, its stats are returned to normal.
• Has a 0.4 second cooldown.
Mana Cost: N/A
Cooldown: N/A

Shadow Dance (D)
Covers himself with a dark smoke, he becomes invisible and does not reveal himself while attacking or casting spells for 5.5 seconds. Passively increases Nightcrawler's movement speed and regeneration when he is out of sight of hostile units. Has a 0.7 delay when activated or deactivated.
Level 1 - Invisibility on cast, +30% movement speed and +2% HP regeneration when not visible
Level 2 - Invisibility on cast, +35% movement speed and +3% HP regeneration when not visible
Level 3 - Invisibility on cast, +40% movement speed and +4% HP regeneration when not visible
Mana Cost: 120
Cooldown: 25
• When cast, the Murloc Nightcrawler becomes invisible for 5.5 seconds, this invisibility is not broken by casting abilities, using items, or attacking.
• While invisible from this ability's active effect, a visible cloud effect is shown at Murloc Nightcrawler's position.
• Shadow Dance passively grants +30%/+35%/+40% movement speed and +2%/+3%/+4% HP regeneration when Murloc Nightcrawler is not visible to the enemy (has a 0.7 second delay on activation and deactivation).
• If Murloc Nightcrawler is damaged by a neutral unit, the passive effect is removed for 2 seconds.
• Passive effect does not work if Murloc Nightcrawler is affected by Doom.

Slithice - The Naga Siren

Slithice - The Naga Siren
Range: 100 | Move Speed: 320
Primary: AGI
Str: 21 + 2.3 | Agi: 21 + 2.75 | Int: 18 + 1.65
Damage: 56-58 | HP: 549 | Mana: 234
HP Regen: 0.88 | Mana Regen: 0.73
Attack Speed: 0.71 | Armor: 6

Mirror Image (R)
Confuses the enemy by summoning copies of Slithice, which can deal damage. Images take extra damage. Lasts 30 seconds.
Level 1 - Creates 3 illusion, they deal 30% damage and take 600% damage.
Level 2 - Creates 3 illusion, they deal 35% damage and take 500% damage.
Level 3 - Creates 3 illusion, they deal 40% damage and take 400% damage.
Level 4 - Creates 3 illusion, they deal 45% damage and take 300% damage.
• During the casting, Slithice is invulnerable. This can be used to avoid spell and attack damage.
• Upon cast most effects will be removed from Slithice.
• If Slithice is targeted with an attack or skill before the attacker is in range and she uses Mirror Image the attacker will hit the real Slithice.
Mana Cost: 70/80/90/100
Cooldown: 40 seconds

Ensnare (E)
Entraps an enemy unit in a net, rendering the unit unable to move.
Level 1 - Lasts 2 seconds.
Level 2 - Lasts 3 seconds.
Level 3 - Lasts 4 seconds.
Level 4 - Lasts 5 seconds.
• Works on magic immune units.
• Interrupts channeling spells.
• A few spells, including Blink, will also be disabled when Ensnared.
• Ensnare sets the movement speed of the affected unit to zero.
• Ensnare dispels non-combat consumables.
Mana Cost: 75/ 85/ 95/ 105
Cooldown: 14

Critical Strike (C)
Gives a chance to do deal 1.5 times damage on an attack.
Level 1 - 15% chance.
Level 2 - 25% chance.
Level 3 - 35% chance.
Level 4 - 45% chance.
Mana Cost: N/A
Cooldown: N/A

Song of the Siren (G)
Slithice sings a tempting song. Enemy units near her are put to sleep.
Level 1 - Lasts 6 seconds, affects a small area (1000 AoE).
Level 2 - Lasts 7 seconds, affects a large area (1500 AoE).
Level 3 - Lasts 8 seconds, affects a huge area (2000 AoE).
Mana Cost: 200
Cooldown: 120
• Gives vision around all affected units.
• Does not work on invisible units.
• Sleeping units are invulnerable until the end of the spell.

Syllabear - The Lone Druid

Syllabear - The Lone Druid
Range: 550 | Move Speed: 315
Primary: AGI
Str: 17 + 2.1 | Agi: 24 + 2.7 | Int: 13 + 1.4
Damage: 46 – 50 | HP: 473 | Mana: 169
HP Regen: 0.76 | Mana Regen: 0.53
Attack Speed: 0.73 | Armor: 3

Summon Spirit Bear (B)
Summons a powerful Spirit Bear companion. It randomly Entangles enemies that it attacks.
Level 1 - Summons Spirit Bear with 1400 hit points and Inventory
Level 2 - Summons Spirit Bear with 1800 hit points - adds Return
Level 3 - Summons Spirit Bear with 2300 hit points - adds 20% Entangle
Level 4 - Summons Spirit Bear with 2700 hit points - adds Demolish and 33% spell resistance
• Entangle cooldown: 5 seconds
• Entangle damage: 60/sec
• Spells last as long on Spirit Bear as they do on heroes.
• Can attack up to 925 range away from Syllabear. If it attacks further away, its attack will stop.
• If the Spirit Bear dies, Syllabear will take 100 mixed damage per level of Summon Spirit Bear, from the unit that killed the Spirit Bear.

Description: Immediately teleports the Spirit Bear back to Syllabear. This skill is acquired when the Spirit Bear is at level 2.
Cooldown: 5 seconds
Mana Cost: N/A

Description: Passive ability that causes attacks to do 1.6 times normal damage to buildings.



Description: Attacks randomly cause roots to burst from the ground, immobilizing a target enemy unit for 3 seconds, and dealing 60 damage per second. 20% Chance to entangle.
• This skill is an Orb Effect that's also a Buff Placer when it procs.
• A unit can't Blink or Metamorphose when affected by this skill.
• You can bash and crit at the same time Entangle is applied.
• If the target is affected by this skill and activates an invisibility spell you'll be able to see him for Entangle's duration.

Mana Cost: 75
Cooldown: 180/160/140/120

Rabid (R)
Syllabear can create an intense combative fury in himself and his Spirit Bear Companion. Lasts for 10 seconds.
Level 1 - Increases attack speed by 10% and movement speed by 5%
Level 2 - Increases attack speed by 20% and movement speed by 10%.
Level 3 - Increases attack speed by 30% and movement speed by 15%.
Level 4 - Increases attack speed by 40% and movement speed by 20%.
Rabid goes on both the Spirit Bear and Lone Druid when casted instead of requiring a target
Mana Cost: 50
Cooldown: 30

Synergy (Y)
Increases the Lone Druid's synergy with his Spirit Bear and himself with each level, upgrading spells.
Level 1 - Adds +10 damage and movespeed on Spirit Bear, increases Rabid duration by 10 and True Form hp with +100.
Level 2 - Adds +20 damage and movespeed on Spirit Bear, increases Rabid duration by 20 and True Form hp with +200.
Level 3 - Adds +30 damage and movespeed on Spirit Bear, increases Rabid duration by 30 and True Form hp with +300.
Level 4 - Adds +40 damage and movespeed on Spirit Bear, increases Rabid duration by 40 and True Form hp with +400.
Mana Cost: N/A
Cooldown: N/A

True Form (F)
Syllabear learns to morph himself into a brown bear. Morphing into Bear Form causes Syllabear to lose his ranged advantage, by making him melee. He can morph freely between druid and bear form.
Level 1 - Morphs into Bear Form; 250 bonus health and 4 bonus Armor and has Battle Cry
Level 2 - Morphs into Bear Form; 400 bonus health and 6 bonus Armor and has Battle Cry
Level 3 - Morphs into Bear Form; 600 bonus health and 8 bonus Armor and has Battle Cry
Mana Cost: 25
Cooldown: N/A
• You can dodge stuns while transforming.
• 2 second transformation time.
• While in this state, Syllabear will have a Base Attack Time of 1.6 seconds.
• Syllabear has base movement speed of 280 while in bear form.

Description: Adds damage and armor to nearby units controlled by Syllabear.
Adds 20/40/60 Damage and 2/4/6 Armor for 8 seconds.
Cooldown: 30 seconds
Mana Cost: 50

Rikimaru - The Stealth Assasin

Rikimaru - The Stealth Assasin
Range: 125 | Move Speed: 300
Primary: AGI
Str: 17 + 2 | Agi: 34 + 2.9 | Int: 14 + 1.3
Damage: 48 – 52 | HP: 473 | Mana: 182
HP Regen: 0.76 | Mana Regen: 0.57
Attack Speed: 0.73 | Armor: 6

Smoke Screen (C)
Throws a smoke bomb down in the area, silencing opponents and causing them to miss on most of their attacks. Also slows by 25% at all levels. Doesn`t silence item spells. Lasts 6 seconds.
Level 1 - 250 AoE, 40% miss.
Level 2 - 275 AoE, 50% miss.
Level 3 - 300 AoE, 60% miss.
Level 4 - 325 AoE, 70% miss.
Mana Cost: 75/ 80/ 85/ 90
Cooldown: 15

Blink Strike (Stealth Assassin) (B)
Teleports to a unit and strikes it if it is a foe, dealing bonus damage.
Level 1 - Deals 30 extra damage
Level 2 - Deals 60 extra damage
Level 3 - Deals 90 extra damage
Level 4 - Deals 120 extra damage
• Damage type: physical
• Bonus damage is dealt before Rikimaru's regular attack.
• Teleports to the back of the target, forcing a backstab on the next attack.
• If the target is an ally, no damage will be dealt.
Mana Cost: 50
Cooldown: 30/20/10/5

Backstab (K)
The Stealth Assassin isn`t afraid to fight dirty, and specializes in attacking his opponents from behind.
Level 1 - Deals .25x the Agility of the SA to the target.
Level 2 - Deals .5x the Agility of the SA to the target.
Level 3 - Deals .75x the Agility of the SA to the target.
Level 4 - Deals 1x the Agility of the SA to the target.
• Bonus damage from Backstab can't be evaded.
Mana Cost: N/A
Cooldown: N/A

Permanent Invisibility (E)
Hero becomes permanently invisible when not attacking.
Level 1 - 3 second fade time.
Level 2 - 2.25 second fade time.
Level 3 - 1.5 second fade time.
Mana Cost: N/A
Cooldown: N/A
• Rikimaru will not auto attack enemies.
• If Rikimaru is silenced this ability will be disabled.

Raigor Stonehoof - The Earthshaker


Raigor Stonehoof - The Earthshaker
Range: 128 | Move Speed: 300
Primary: STR
Str: 22 + 2.5 | Agi: 12 + 1.4 | Int: 16 + 1.8
Damage: 46 – 56 | HP: 568 | Mana: 208
HP Regen: 0.91 | Mana Regen: 0.65
Attack Speed: 0.66 | Armor: 3


Fissure (F)
Slams the ground with the Raigor`s mighty totem, causing the ground of around 1000 range to crack in half in front of him, damaging opponents and leaving an impassible trail for 8 seconds.
Level 1 - 125 damage, 1 second stun.
Level 2 - 175 damage, 1.25 second stun.
Level 3 - 225 damage, 1,5 second stun.
Level 4 - 275 damage, 1.75 second stun.
Mana Cost: 125/ 140/ 155/ 170
Cooldown: 15

Enchant Totem (E)
Empowers the totem resting on Raigor`s back, causing it to deal extra damage on the next attack. Lasts for 14 seconds or 1 attack.
Level 1 - 75% increased damage.
Level 2 - 150% increased damage.
Level 3 - 225% increased damage.
Level 4 - 300% increased damage.
Mana Cost: 50
Cooldown: 7

Aftershock (A)
The power of Raigor casting a spell causes the earth to shake below him, dealing additional damage and stunning within a 300 AOE.
Level 1 - 25 damage, .3 second stun.
Level 2 - 45 damage, .7 second stun.
Level 3 - 75 damage, 1.2 second stun.
Level 4 - 115 damage, 1.5 second stun.
Mana Cost: N/A
Cooldown: N/A

Echo Slam (C)
Raigor sends shockwaves shooting through the ground, dealing damage ricocheting to nearby targets for additional damage.
Level 1 - 200 initial damage, 40 echo damage.
Level 2 - 275 initial damage, 55 echo damage
Level 3 - 350 initial damage, 70 echo damage.
Mana Cost: 145/ 205/ 265
Cooldown: 150/130/110
• Damage type: magic
• Will not damage ethereal units.
• The initial damage will go through magic immunity, the additional damage will not.
• The initial damage is dealt in an AoE of 500 around Earthshaker.
• Each unit within 575 AoE of the initial blast will produce an echo wave, dealing damage to units around it.
• Can be upgraded with Aghanim's Scepter, causes each hero hit by the initial shockwave to echo the wave twice.

Ulfsaar - The Ursa Warrior


Ulfsaar - The Ursa Warrior
Range: 100 | Move Speed: 310
Primary: AGI
Str: 23 + 2.9 | Agi: 18 + 2.1 | Int: 16 + 1.5
Damage: 45 – 49 | HP: 587 | Mana: 208
HP Regen: 0.94 | Mana Regen: 0.65
Attack Speed: 0.69 | Armor: 5

Earthshock (E)
Slams the ground, dealing damage to and slowing the movement speed of nearby enemy land units. Lasts 4 seconds.
Level 1 - 70 damage, 25% slow.
Level 2 - 120 damage, 35% slow.
Level 3 - 170 damage, 45% slow.
Level 4 - 220 damage, 55% slow.
Mana Cost: 75
Cooldown: 7 seconds

Overpower (V)
Sends Ulfsaar into a rage until he can expend his energy on a target. Lasts 15 seconds.
Level 1 - 400% increased attack speed for 3 attacks
Level 2 - 400% increased attack speed for 4 attacks
Level 3 - 400% increased attack speed for 5 attacks
Level 4 - 400% increased attack speed for 6 attacks
• It gives the maximum increased attack speed possible.
• Overpower is not removed when Black King Bar is activated.
Mana Cost: 45/55/65/75
Cooldown: 10 seconds

Fury Swipes (W)
Each attack opens the wound deeper in the target, causing subsequent attacks to deal increased damage.
Level 1 - 10 bonus damage per attack.
Level 2 - 15 bonus damage per attack.
Level 3 - 20 bonus damage per attack.
Level 4 - 25 bonus damage per attack.
Orb effects do not stack
Buff placers do not stack
Buff duration: 5 seconds
Passive
Mana Cost: N/A
Cooldown: N/A

Enrage (R)
When activated, greatly increases Ulfsaar's damage based on his current life. Lasts for 15 seconds.
Level 1 - 4% of Ulfsaar`s current life is dealt in damage.
Level 2 - 5% of Ulfsaar`s current life is dealt in damage.
Level 3 - 6% of Ulfsaar`s current life is dealt in damage.
Mana Cost: 0
Cooldown: 25 seconds
• Doubles the damage dealt by Fury Swipes.

Shendelzare Silkwood - The Vengeful Spirit


Shendelzare Silkwood - The Vengeful Spirit
Range: 400 | Move Speed: 295
Primary: AGI
Str: 16 + 2.3 | Agi: 27 + 2.35 | Int: 15 + 1.75
Damage: 39 – 53 | HP: 454 | Mana: 195
HP Regen: 0.73 | Mana Regen: 0.61
Attack Speed: 0.75 | Armor: 3

Magic Missile (C)
A magic missile is thrown at an enemy unit, stunning and causing damage. Cast range of 500.
Level 1 - Deals 100 damage and stuns for 1.45 seconds.
Level 2 - Deals 175 damage and stuns for 1.55 seconds.
Level 3 - Deals 250 damage and stuns for 1.65 seconds.
Level 4 - Deals 325 damage and stuns for 1.75 seconds.
Mana Cost: 110/120/130/140
Cooldown: 10

Wave of Terror (E)
Shendelzare lets loose a wicked cry, terrorizing nearby enemy units. Their armor and damage are reduced.
Level 1 - Reduces base armor by 2. Deals 18.75 damage.
Level 2 - Reduces base armor by 3. Deals 37.5 damage.
Level 3 - Reduces base armor by 4. Deals 56.25 damage.
Level 4 - Reduces base armor by 5. Deals 75 damage.
• Damage type: HP loss
• The wave gives vision as it goes forward.
• Only decreases base damage and that given by the primary attribute of the units.
Mana Cost: 40
Cooldown: 15 Seconds

Command Aura (D)
Increases nearby (within 900 AoE) units' damage.
Level 1 - 12% damage.
Level 2 - 20% damage.
Level 3 - 28% damage.
Level 4 - 36% damage.
• The bonus damage provided by the aura is based on base damage and primary attribute.
Mana Cost: N/A
Cooldown: N/A

Nether Swap (W)
Instantaneously swaps positions with a target hero.
Level 1 - 600 range.
Level 2 - 900 range.
Level 3 - 1200 range.
Mana Cost: 100/ 150/ 200
Cooldown: 45 (10 with Scepter)
• Works on magic immune units.
• Trees near Vengeful Spirit and the target will be destroyed upon swapping.
• Interrupts channeling skills of the target.
• Aghanim's Scepter drastically reduces cool down to 10 seconds at all levels.

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